作者姓名:
Liang, T.P. and Yeh, Y.H.
期刊名稱:
Personal and Ubiquitous Computing
論文摘要:
As mobile services become more popular and
people can use them virtually anywhere, research on the
effect of use contexts is gaining more attention. This
research presents results from a study of continuous use of
mobile services in different use contexts as defined by task
and consumption place. Using mobile games as an example,
the authors proposed a research model that augments
current technology adoption theories to fit the hedonic
nature of mobile games. The results from conducting an
online survey indicate that contextual factors have significant
moderating effect on the intention to play mobile
games. The diverse lifestyles of users also have different
attitudes and concerns regarding using mobile services.
The findings suggest that service providers need to take
into account the impact of use contexts and the needs of
specific users when they design mobile services.
關鍵字:
Mobile services,Mobile games,Use contexts,Technology acceptance model,Theory of reasoned action